I'm a game designer and game modder, as well as an occassional content creator. I've dabbled in programming all my life, but only around 2017 did I start releasing my Super Mario 64 mods. I've placed highly in and even won SimpleFlips ROM Hacking competitions, and I've released & worked on plenty of personal projects. I'm fluent in C and MIPS Assembly with experience in C#, C++, Python, HTML, CSS, and JS. I also have proficiency in SketchUp, Blender, and Sony Vegas.
Outside of programming, I'm an active rock climber, actor, and pianist. I also am a habitual project-planner, so inside the game development sphere and out, you can never be quite sure what I'm up to.
My links are here.